Game / VR / AR

Samples of games and AR/VR demos I worked on.

My works at my current job are mostly confidential so I can not post any specific one online, but this video reflects the scope and realm of some of my works.

This is a player's gameplay video for a VR game from Midas Touch Games. I worked on.  VR gameplay, game AI, shaders and tech design.

Personal VR game made with Unity, C#, Maya, Nuke, Photoshop.

A social VR demo I worked on when I was working for DeepMotion. It demonstrates the power of cutting-edge in-house avatar physics engine

Quick creative AR demo with face detection and tracking. Design, digital assets creation and code implementation.

One day quick mobile AR Airhochey game with ARKit. Design, digital assets creation and code implementation.

This is a 3D game I created for a class in my graduate program. Player need to use his memory to play this game.

 

Responsible for Game Design, Programming, 3D/VFX.

This is a personal game prototype, experimenting with some machine learning algorithm and implement A* path search.

A PC game I worked on as Technical Artist, participated in UI, shader and vIsual effects.

Contact me for password.

Private video. VR demo with headset and hand sensor, won a Hackathon prize with it.

Contact me for password.

Private video. AR concept demo, also worked on actual prototypes but some are now shown here

Contact me for password.

Private video. VR demo with Oculus headset.

Contact me for password.

© 2016 by Xiaoyu Ruudy Liu.