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Art / Dev Tools

Tech demos and tools developed for game development, film VFX production and research. These are actually just a tip of the iceberg due to confidential limitations.

Participated in UI and tool development for 3D softbody editor. Used C++, QT and OpenGL.

A character tool for production pipeline.

Contact me for password.

VFX/Shader Tool Demo

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Customizable VFX/Shader Tool Demo

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Develop VR tech demo and visualization tool for character physics engine via custom shaders and game scripts.

Develop a unity game tool that can be used to generate a flying aircraft system in the sky.

Develop Python Nuke tool for splinewarp tracking objects.

Contact me for password.

This is ZSlicePlus v1. I made this as a improvement to Nuke 9's native ZSlice tool.
You can control the feather and edge gamma of your sliced image and it also has mask and visualization functions
Python expression and nuke node system are utilized for this tool.

A tool to help artist paint custom textures(refracting/reflecting/flat). The demo shows how to paint rain drops.

Contact me for password.

A maya mirror animation tool

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